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REDLINE

REDLINE

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Devlog

  • VERSION 2.0
    October 11, 2021 by Sleuthberger
    HUD scaling improved Fixed a small bug regarding player movement Added a timer to race against, now you have a reason to BOOOOOST!!! Also boost pickups respawn now so you'll never run out even if you... Continue reading
  • REDLINE V1.6
    October 06, 2021 by Sleuthberger
    1
    Added a settings menu (Works only ingame, not on menu screen since I haven't scripted playerprefs yet) Shaders now work in build, previously they only worked inside the Unity editor. (Press M for a se... Continue reading
  • REDLINE V1.4
    October 04, 2021 by Sleuthberger
    Changes - Enemy collision animations - Health, Boost and Coin pickups now have sound effects on them - Remade the level (It's just slapped together for testing, will make it better in future)... Continue reading
  • REDLINE V1.3
    October 02, 2021 by Sleuthberger
    Some updated mechanics - Boost and Health meters and pickups that refill them - HUD elements - Death screen No longer respawn on touching the "Enemy" walls. Instead you lose health and your speed is s... Continue reading
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